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GuideKit Editorial
Editorial team
GuideKit Editorial is the small team behind this site. We write, test, and maintain practical guides about development, AI workflows, and automation. Every guide is verified on real machines before publication, with pinned tool versions and commands you can copy as-is.
Articles by GuideKit Editorial
AI Workflows
How to Execute Effective LLM Evaluation for Improved AI Systems
Discover systematic methods for LLM evaluation, ensuring quality and reliable improvement of AI systems.
ReadTroubleshooting & Comparisons
Postgres Too Many Connections: Pooling with PgBouncer
Learn to resolve PostgreSQL's "too many connections" issue with PgBouncer, optimizing performance and handling high concurrency setups effectively.
ReadDeveloper Guides
Implementing Supabase Row Level Security Policies
Learn how to set up and verify Row Level Security (RLS) policies in Supabase to efficiently secure your data.
ReadAutomation
Home Assistant Automations: Triggers and Conditions
Learn how to set up Home Assistant automations with triggers and conditions to streamline your smart home experience.
ReadGame Development
Unity First-Person Camera and Movement Setup
Set up a first-person camera in Unity with a player controller, mouse look, and smoother movement. This guide follows the same editor flow used to replace jittery camera motion with a cleaner Cinemachine-based setup.
ReadAI Workflows
How to Build AI Agents with the OpenAI Agents SDK
Learn to develop agentic systems using OpenAI's Agents SDK, covering setup, structured outputs, tools, handoffs, guardrails, and tracing.
ReadTroubleshooting & Comparisons
Troubleshooting CrashLoopBackOff in Kubernetes Pods
Learn how to troubleshoot and resolve CrashLoopBackOff issues in Kubernetes pods. Understand symptoms, causes, and fixes.
ReadDeveloper Guides
Rust Ownership Explained: Borrowing and References
Discover Rust's unique memory management model, ownership, borrowing, and references explained with examples.
ReadAutomation
How to Automate Google Sheets with Python using the API
Learn how to automate Google Sheets with Python, from setting up a Google service account to manipulating spreadsheet data programmatically.
ReadGame Development
Godot 4 save system and load system: how to store player progress
Build a practical Godot 4 save and load system that records game state, restores player progress, and shows the right save slot data on the load screen.
ReadAI Workflows
Getting Structured Outputs in OpenAI with JSON Schema and LLM
Learn how to generate reliable structured outputs using OpenAI's JSON schema and structured response format.
ReadGame Development
Unreal Engine 5 interaction system for gameplay objects
Build a basic UE5 interaction system with Blueprints, a trigger box, and contextual animation so a character can pick up or use gameplay objects.
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