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Game Development
Practical IT articles in the Game Development category — 29 hands-on guides, fixes, and comparisons.
29 articles
Category articles
Game Development
Unity First-Person Camera and Movement Setup
Set up a first-person camera in Unity with a player controller, mouse look, and smoother movement. This guide follows the same editor flow used to replace jittery camera motion with a cleaner Cinemachine-based setup.
Game Development
Godot 4 save system and load system: how to store player progress
Build a practical Godot 4 save and load system that records game state, restores player progress, and shows the right save slot data on the load screen.
Game Development
Unreal Engine 5 interaction system for gameplay objects
Build a basic UE5 interaction system with Blueprints, a trigger box, and contextual animation so a character can pick up or use gameplay objects.
Game Development
Unity Save System and Load System: Persistent Player Data, File Save, and Game State
Build a Unity save and load system that stores player data, scene state, and optional encrypted files. Set up serializable data, write to persistent data, and load it back in the right order.
Game Development
Godot 4 Character Movement and Collision Basics
Set up a Godot 4 player controller with input actions, CharacterBody2D collision, top-down movement, and animation-driven direction changes.